mgv7_np_cave2 = { octaves = 3 lacunarity = 2 persistence = 0.5 spread = (67,67,67) scale = 12 seed = 10325 flags = defaults offset = 0 } mgv7_np_cave1 = { octaves = 3 lacunarity = 2 persistence = 0.5 spread = (61,61,61) scale = 12 seed = 52534 flags = defaults offset = 0 } mgv7_np_ridge = { octaves = 4 lacunarity = 2 persistence = 0.75 spread = (100,100,100) scale = 1 seed = 6467 flags = defaults offset = 0 } mgv7_np_mountain = { octaves = 5 lacunarity = 2 persistence = 0.629999995 spread = (250,350,250) scale = 1 seed = 5333 flags = defaults offset = -0.600000024 } mgv7_np_ridge_uwater = { octaves = 5 lacunarity = 2 persistence = 0.600000024 spread = (1000,1000,1000) scale = 1 seed = 85039 flags = defaults offset = 0 } mgv7_np_height_select = { octaves = 6 lacunarity = 2 persistence = 0.699999988 spread = (500,500,500) scale = 16 seed = 4213 flags = defaults offset = -8 } mgv7_np_floatland = { octaves = 4 lacunarity = 1.61800003 persistence = 0.75 spread = (384,96,384) scale = 0.699999988 seed = 1009 flags = defaults offset = 0 } mgv7_np_mount_height = { octaves = 3 lacunarity = 2 persistence = 0.600000024 spread = (1000,1000,1000) scale = 112 seed = 72449 flags = defaults offset = 256 } mgv7_np_terrain_persist = { octaves = 3 lacunarity = 2 persistence = 0.600000024 spread = (2000,2000,2000) scale = 0.100000001 seed = 539 flags = defaults offset = 0.600000024 } mgv7_np_terrain_base = { octaves = 5 lacunarity = 2 persistence = 0.600000024 spread = (600,600,600) scale = 70 seed = 82341 flags = defaults offset = 4 } mgv7_dungeon_ymax = 31000 mgv7_dungeon_ymin = -31000 mgv7_cavern_threshold = 0.200000003 mgv7_cavern_limit = -256 mgv7_large_cave_flooded = 0.100000001 mgv7_floatland_ywater = -31000 mgv7_cave_width = 0.0900000036 mgv7_float_taper_exp = 2 mg_name = v7 mgv7_small_cave_num_max = 12 mgv7_spflags = mountains, ridges, nofloatlands, caverns mgv7_large_cave_depth = -33 mgv7_floatland_taper = 256 mgv7_np_filler_depth = { octaves = 3 lacunarity = 2 persistence = 0.699999988 spread = (150,150,150) scale = 1.20000005 seed = 261 flags = defaults offset = 0 } mgv7_large_cave_num_max = 9 mgv7_small_cave_num_min = 0 mgv7_floatland_ymax = 4096 mgv7_np_cavern = { octaves = 5 lacunarity = 2 persistence = 0.629999995 spread = (384,128,384) scale = 1 seed = 723 flags = defaults offset = 0 } chunksize = 5 mgv7_floatland_ymin = 1024 mg_biome_np_humidity = { octaves = 3 lacunarity = 2 persistence = 0.5 spread = (1000,1000,1000) scale = 50 seed = 842 flags = defaults offset = 50 } mgv7_np_dungeons = { octaves = 2 lacunarity = 2 persistence = 0.800000012 spread = (500,500,500) scale = 0.5 seed = 0 flags = defaults offset = 0.899999976 } water_level = 1 mg_biome_np_humidity_blend = { octaves = 2 lacunarity = 2 persistence = 1 spread = (8,8,8) scale = 1.5 seed = 90003 flags = defaults offset = 0 } mgv7_np_terrain_alt = { octaves = 5 lacunarity = 2 persistence = 0.600000024 spread = (600,600,600) scale = 25 seed = 5934 flags = defaults offset = 4 } mg_biome_np_heat_blend = { octaves = 2 lacunarity = 2 persistence = 1 spread = (8,8,8) scale = 1.5 seed = 13 flags = defaults offset = 0 } mg_biome_np_heat = { octaves = 3 lacunarity = 2 persistence = 0.5 spread = (1000,1000,1000) scale = 50 seed = 5349 flags = defaults offset = 50 } mgv7_large_cave_num_min = 0 mg_flags = caves, nodungeons, light, decorations, biomes, ores mapgen_limit = 31007 seed = 15959360262070736758 mgv7_floatland_density = -0.600000024 mgv7_cavern_taper = 256 mgv7_mount_zero_level = 0 [end_of_params]